Modeling Reality with Virtual Worlds

Virtual Worlds is a whole new level of technology that we have not experienced to the fullest. Although there have research on the top, we have yet scratched the surface of VR. Virtual worlds can be used in many ways, such as partying or visiting a place that you may not physical be there at the time, have company meetings, or even have classes. In an article written by Dave Itzkoff, he was able to explore a club scene without being there physically. Some of the pros of VR is being able to see things in a real life prospective. It emit the feeling such as you are physical there when you're not. It allow you to still give you the feeling that you're next to someone although you're not. Some of the cons are such that you are in a virtual world when you can physical be doing it in real life. Another con is that you're losing outside connection since VR is digital. Virtual Worlds foster creativity by allowing you to be whoever you want to be and allow you to do whatever you want to do. It allow you to explore such emotions and creativity that you may not be able to do in rea life. I think in the future virtual reality may not be best suited for our circumstances. I think if you're too immersed in that realm, you may forget about reality.

Sources :

The virtual world moves into the classroom Posted by Joe Earle | Sep 14, 2018 https://www.reporternewspapers.net/2018/09/14/the-virtual-world-moves-into-the-classroom/

I've Been in That Club, Just Not in Real Life" by Dave Itzkoff, The New York Times, January 6, 2008, available athttp://www.nytimes.com/2008/01/06/arts/television/06itzk.html

Comments

  1. Great points you made here. There is so much more to VR that we have not seen yet, and they can dramatically change the way we interact with our world.

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